프로퍼티 | 타입 | 설명 | |
---|---|---|---|
requiredSurvivedTime | float |
메소드 | 설명 | |
---|---|---|
SurvivedAchievement ( AchievementManager, am, string name, string description, float requiredSurvivedTime ) : System.Collections | ||
achieved ( ) : bool |
public SurvivedAchievement ( AchievementManager, am, string name, string description, float requiredSurvivedTime ) : System.Collections | ||
am | AchievementManager, | |
name | string | |
description | string | |
requiredSurvivedTime | float | |
리턴 | System.Collections |