메소드 |
설명 |
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Device ( uint i ) : UnityEngine |
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GetAxis ( EVRButtonId buttonId = EVRButtonId.k_EButton_SteamVR_Touchpad ) : Vector2 |
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GetHairTrigger ( ) : bool |
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GetHairTriggerDown ( ) : bool |
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GetHairTriggerUp ( ) : bool |
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GetPress ( EVRButtonId buttonId ) : bool |
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GetPress ( ulong buttonMask ) : bool |
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GetPressDown ( EVRButtonId buttonId ) : bool |
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GetPressDown ( ulong buttonMask ) : bool |
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GetPressUp ( EVRButtonId buttonId ) : bool |
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GetPressUp ( ulong buttonMask ) : bool |
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GetTouch ( EVRButtonId buttonId ) : bool |
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GetTouch ( ulong buttonMask ) : bool |
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GetTouchDown ( EVRButtonId buttonId ) : bool |
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GetTouchDown ( ulong buttonMask ) : bool |
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GetTouchUp ( EVRButtonId buttonId ) : bool |
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GetTouchUp ( ulong buttonMask ) : bool |
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TriggerHapticPulse ( ushort durationMicroSec = 500, EVRButtonId buttonId = EVRButtonId.k_EButton_SteamVR_Touchpad ) : void |
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Update ( ) : void |
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UpdateHairTrigger ( ) : void |
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