메소드 | 설명 | |
---|---|---|
Execute ( ) : void | ||
SpawnBullet_Command ( ) : System.Collections | ||
SpawnBullet_Command ( BulletPool, p_bulletPool, Vector2 p_spawnPosition, Vector2 p_direction ) : System.Collections | ||
Undo ( ) : void |
public SpawnBullet_Command ( ) : System.Collections | ||
리턴 | System.Collections |
public SpawnBullet_Command ( BulletPool, p_bulletPool, Vector2 p_spawnPosition, Vector2 p_direction ) : System.Collections | ||
p_bulletPool | BulletPool, | |
p_spawnPosition | Vector2 | |
p_direction | Vector2 | |
리턴 | System.Collections |