메소드 | 설명 | |
---|---|---|
Execute ( ICharacter, caller, GameManager, manager ) : void | ||
SkipCommand ( IReceiver receiver ) : System |
public Execute ( ICharacter, caller, GameManager, manager ) : void | ||
caller | ICharacter, | |
manager | GameManager, | |
리턴 | void |
public SkipCommand ( IReceiver receiver ) : System | ||
receiver | IReceiver | |
리턴 | System |