프로퍼티 | 타입 | 설명 | |
---|---|---|---|
m_SelectedTriangle | int |
메소드 | 설명 | |
---|---|---|
Awake ( ) : void | ||
ClearSelection ( ) : void | ||
GetNearestTriangle ( Vector3 position ) : int | ||
HasSelection ( ) : bool | ||
MoveTriangle ( int triangle, Vector3 offset ) : void | ||
OnDrawGizmosSelected ( ) : void | ||
Select ( int triangle ) : void | ||
TriangleCentre ( int triangle ) : Vector3 | ||
UpdateCollider ( ) : void |
메소드 | 설명 | |
---|---|---|
GetTriangleDistance ( int triangle, Vector3 position ) : float |
public GetNearestTriangle ( Vector3 position ) : int | ||
position | Vector3 | |
리턴 | int |
public MoveTriangle ( int triangle, Vector3 offset ) : void | ||
triangle | int | |
offset | Vector3 | |
리턴 | void |