프로퍼티 | 타입 | 설명 | |
---|---|---|---|
_isPlayer | bool | ||
_isRefuel | bool | ||
cube | GameObject | ||
id | int | ||
locked | bool | ||
partMaterials | List |
||
teamOwnedBy | int |
메소드 | 설명 | |
---|---|---|
Awake ( ) : void | ||
TakeSide ( LaunchPacket, info, int team, bool isPlayer = false ) : void | ||
Update ( ) : void |
public TakeSide ( LaunchPacket, info, int team, bool isPlayer = false ) : void | ||
info | LaunchPacket, | |
team | int | |
isPlayer | bool | |
리턴 | void |