메소드 | 설명 | |
---|---|---|
Awake ( ) : void | ||
FeedCallback ( FBResult, result ) : void | ||
HandleClicked ( object sender, System e ) : void | ||
HandleGoogleButtonClicked ( object sender, System e ) : void | ||
LoginCallback ( FBResult, result ) : void | ||
OnLogin ( ) : void |
메소드 | 설명 | |
---|---|---|
CallFBFeed ( ) : void | ||
CallFBLogout ( ) : void | ||
CallFBPublishInstall ( ) : void | ||
OnHideUnity ( bool isGameShown ) : void | ||
OnInitComplete ( ) : void | ||
PublishComplete ( FBResult, result ) : void |
public HandleClicked ( object sender, System e ) : void | ||
sender | object | |
e | System | |
리턴 | void |
public HandleGoogleButtonClicked ( object sender, System e ) : void | ||
sender | object | |
e | System | |
리턴 | void |