프로퍼티 | 타입 | 설명 | |
---|---|---|---|
_character | Character, | ||
_client | TcpClient | ||
_isRunning | bool | ||
_name | string | ||
_server | Server, |
메소드 | 설명 | |
---|---|---|
EndGame ( Character, character ) : void | ||
EndTurn ( ) : void | ||
ListenClient ( ) : void | ||
ReadMakeSpell ( ) : void | ||
ReadRunicBoard ( ) : void | ||
RefuseCharacter ( ) : void | ||
ResetBoard ( bool success, bool crit, int runes ) : void | ||
RestartGame ( ) : void | ||
SendCharacter ( ) : void | ||
ServerListener ( Server, server, TcpClient client ) : System | ||
Stop ( ) : void | ||
UpdateCharacter ( ) : void |
public ResetBoard ( bool success, bool crit, int runes ) : void | ||
success | bool | |
crit | bool | |
runes | int | |
리턴 | void |
public ServerListener ( Server, server, TcpClient client ) : System | ||
server | Server, | |
client | TcpClient | |
리턴 | System |