프로퍼티 | 타입 | 설명 | |
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currentButton | Button | ||
enableTileSet | bool | ||
selectedObject | GameObject |
메소드 | 설명 | |
---|---|---|
OnButtonPressOnMenuEditor ( Button buttonOnMenu ) : void |
Called when an element is selected on the Map Editor menu. Update the selected object and the current button.
|
public OnButtonPressOnMenuEditor ( Button buttonOnMenu ) : void | ||
buttonOnMenu | Button | Button clicked. |
리턴 | void |