프로퍼티 | 타입 | 설명 | |
---|---|---|---|
cameraState | CameraState, | ||
debug | GUIText | ||
freighter | Transform | ||
raceMusic | GameObject | ||
sceneFader | SceneFadeInOut, | ||
sceneIndex | int | ||
sceneList | List |
||
turrets | List |
||
txt | List |
||
uiHandler | UIHandler |
메소드 | 설명 | |
---|---|---|
ChangeScene ( string scene ) : void | ||
OnMenuStateChange ( string scene ) : void | ||
OnMouseUp ( ) : void | ||
OnNetworkStateChange ( ) : void | ||
SetSceneState ( int stateIndex, bool state ) : void | ||
Start ( ) : void | ||
Update ( ) : void |
메소드 | 설명 | |
---|---|---|
SwitchCamera ( ) : IEnumerator |
public SetSceneState ( int stateIndex, bool state ) : void | ||
stateIndex | int | |
state | bool | |
리턴 | void |