메소드 | 설명 | |
---|---|---|
Render ( SVGGraphicsPath, _graphicsPath ) : void | ||
SVGPathSegLinetoHorizontalRel ( float x ) : UnityEngine |
public Render ( SVGGraphicsPath, _graphicsPath ) : void | ||
_graphicsPath | SVGGraphicsPath, | |
리턴 | void |
public SVGPathSegLinetoHorizontalRel ( float x ) : UnityEngine | ||
x | float | |
리턴 | UnityEngine |