메소드 | 설명 | |
---|---|---|
Render ( SVGGraphicsPath, _graphicsPath ) : void | ||
SVGPathSegCurvetoCubicRel ( float x1, float y1, float x2, float y2, float x, float y ) : UnityEngine |
public Render ( SVGGraphicsPath, _graphicsPath ) : void | ||
_graphicsPath | SVGGraphicsPath, | |
리턴 | void |
public SVGPathSegCurvetoCubicRel ( float x1, float y1, float x2, float y2, float x, float y ) : UnityEngine | ||
x1 | float | |
y1 | float | |
x2 | float | |
y2 | float | |
x | float | |
y | float | |
리턴 | UnityEngine |