메소드 | 설명 | |
---|---|---|
ExpandBounds ( SVGGraphicsPath, path ) : void | ||
Render ( SVGGraphicsPath, path, ISVGPathDraw pathDraw ) : bool | ||
SVGGCubicAbs ( Vector2, q1, Vector2, q2, Vector2, p ) : UnityEngine |
public ExpandBounds ( SVGGraphicsPath, path ) : void | ||
path | SVGGraphicsPath, | |
리턴 | void |
public Render ( SVGGraphicsPath, path, ISVGPathDraw pathDraw ) : bool | ||
path | SVGGraphicsPath, | |
pathDraw | ISVGPathDraw | |
리턴 | bool |
public SVGGCubicAbs ( Vector2, q1, Vector2, q2, Vector2, p ) : UnityEngine | ||
q1 | Vector2, | |
q2 | Vector2, | |
p | Vector2, | |
리턴 | UnityEngine |