The room's custom properties to set. Use string keys!
Custom room properties are any key-values you need to define the game's setup. The shorter your keys are, the better. Example: Map, Mode (could be "m" when used with "Map"), TileSet (could be "t").
Defines the custom room properties that get listed in the lobby.
Name the custom room properties that should be available to clients that are in a lobby. Use with care. Unless a custom property is essential for matchmaking or user info, it should not be sent to the lobby, which causes traffic and delays for clients in the lobby. Default: No custom properties are sent to the lobby.
publicstring[]customRoomPropertiesForLobby
리턴
string[]
maxPlayers 공개적으로 프로퍼티
Max number of players that can be in the room at any time. 0 means "no limit".