프로퍼티 | 타입 | 설명 | |
---|---|---|---|
EndPos | Vector3 | ||
PlayerInside | bool | ||
PlayerStillInside | bool | ||
RepulsorOn | bool | ||
StartPos | Vector3 | ||
TargetHeight | float | ||
TargetPos | Vector3 | ||
TravelSpeed | float | ||
index | float | ||
play | Collider |
메소드 | 설명 | |
---|---|---|
Activate ( ) : void | ||
OnTriggerEnter ( Collider other ) : void | ||
OnTriggerExit ( Collider other ) : void | ||
Start ( ) : void | ||
StartMove ( ) : void | ||
Update ( ) : void |
메소드 | 설명 | |
---|---|---|
CalcTargetZ ( ) : void | ||
MovePlayer ( GameObject player, Vector3 dist, float traveltime ) : IEnumerator |