프로퍼티 | 타입 | 설명 | |
---|---|---|---|
camera | Camera | ||
data | |||
fontPrefix | string | ||
gameObject | GameObject | ||
renderQueueOffset | int | ||
textureLoader | UnityEngine.Texture2D>.System.Func | ||
texturePrefix | string | ||
textureUnloader | System.Action |
||
zOffset | float | ||
zRate | float |
메소드 | 설명 | |
---|---|---|
RendererFactoryArguments ( LWF d, GameObject gObj, float zOff, float zR, int rQOff, Camera cam, string texturePrfx, string fontPrfx, UnityEngine.Texture2D>.System.Func |
public RendererFactoryArguments ( LWF d, GameObject gObj, float zOff, float zR, int rQOff, Camera cam, string texturePrfx, string fontPrfx, UnityEngine.Texture2D>.System.Func |
||
d | LWF | |
gObj | GameObject | |
zOff | float | |
zR | float | |
rQOff | int | |
cam | Camera | |
texturePrfx | string | |
fontPrfx | string | |
textureLdr | UnityEngine.Texture2D>.System.Func | |
textureUnldr | System.Action |
|
리턴 | System |