메소드 | 설명 | |
---|---|---|
GetReaction ( string molecule1, string molecule2 ) : ReactionTableEntry, | ||
ReactionTable ( ) : UnityEngine | ||
RegisterReaction ( string molecule1, string molecule2, ReactionTableEntry, entry ) : void | ||
SetUpTable ( string allMolecules ) : void |
public GetReaction ( string molecule1, string molecule2 ) : ReactionTableEntry, | ||
molecule1 | string | |
molecule2 | string | |
리턴 | ReactionTableEntry, |
public RegisterReaction ( string molecule1, string molecule2, ReactionTableEntry, entry ) : void | ||
molecule1 | string | |
molecule2 | string | |
entry | ReactionTableEntry, | |
리턴 | void |