프로퍼티 | 타입 | 설명 | |
---|---|---|---|
isValid | bool | ||
x | float |
메소드 | 설명 | |
---|---|---|
Racket ( Pongpector, pongpector, bool isTop ) : UnityEngine | ||
TestCollision ( Vector2 p, float radius ) : bool | ||
Update ( ) : void |
public Racket ( Pongpector, pongpector, bool isTop ) : UnityEngine | ||
pongpector | Pongpector, | |
isTop | bool | |
리턴 | UnityEngine |
public TestCollision ( Vector2 p, float radius ) : bool | ||
p | Vector2 | |
radius | float | |
리턴 | bool |