메소드 | 설명 | |
---|---|---|
OnStateEnter ( ) : void | ||
OnStateUpdate ( ) : IState, | ||
StatePatrol ( ProviderAIHelicopter, owner ) : UnityEngine | ||
ToString ( ) : string |
public StatePatrol ( ProviderAIHelicopter, owner ) : UnityEngine | ||
owner | ProviderAIHelicopter, | |
리턴 | UnityEngine |