프로퍼티 | 타입 | 설명 | |
---|---|---|---|
AcceleraionTime | float | ||
Acceleration | |||
AttachAfterCollision | bool | ||
EffectOnHitObject | GameObject | ||
GoLight | GameObject | ||
IsCenterLightPosition | bool | ||
IsDeviation | bool | ||
IsLocalSpaceRandomMove | bool | ||
IsLookAt | bool | ||
IsRootMove | bool | ||
RandomMoveCoordinates | RandomMoveCoordinates | ||
RandomMoveRadius | float | ||
RandomMoveSpeed | float | ||
RandomRange | float | ||
ResetParentPositionOnDisable | bool | ||
SendCollisionMessage | bool |
메소드 | 설명 | |
---|---|---|
GetEffectSettingsComponent ( Transform tr ) : void | ||
OnDisable ( ) : void | ||
OnEnable ( ) : void |
메소드 | 설명 | |
---|---|---|
CollisionEnter ( ) : void | ||
GetTargetHit ( ) : void | ||
InitRandomVariables ( ) : void | ||
InitializeDefault ( ) : void | ||
Start ( ) : void | ||
Update ( ) : void | ||
UpdateSmootRandomhPos ( ) : void |
public GetEffectSettingsComponent ( Transform tr ) : void | ||
tr | Transform | |
리턴 | void |
public AnimationCurve,UnityEngine Acceleration | ||
리턴 |
public RandomMoveCoordinates RandomMoveCoordinates | ||
리턴 | RandomMoveCoordinates |