메소드 | 설명 | |
---|---|---|
ProdStateBuildingCircle ( GameObject newGoBuildingCircle ) : System.Collections | ||
checkOtherState ( ) : void | ||
playAnim ( ) : void | ||
prod ( ) : void |
메소드 | 설명 | |
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unitSubscription ( GameObject unit, BuildingCircle, prod ) : void |
public ProdStateBuildingCircle ( GameObject newGoBuildingCircle ) : System.Collections | ||
newGoBuildingCircle | GameObject | |
리턴 | System.Collections |