프로퍼티 | 타입 | 설명 | |
---|---|---|---|
cameraTransform | Transform | ||
gameDirector | GameDirector |
메소드 | 설명 | |
---|---|---|
AddPlayerCharacter ( PlayerCharacter, playerCharacter ) : void |
Adds the player character to AllPlayerCharacters.
|
메소드 | 설명 | |
---|---|---|
Awake ( ) : void | ||
GetColor ( ) : Color |
Gets the character color.
|
|
OnDisable ( ) : void | ||
OnEnable ( ) : void | ||
PollGUIKeys ( ) : void |
Called by the owning client from the InputPoller.Poll function within a subclass to respond to keystrokes.
|
|
Start ( ) : void | ||
Update ( ) : void | ||
UpdateGunAction ( ) : void |
Called by the owning client from the InputPoller.Poll function within a subclass to update the player's current weapon.
|
public static AddPlayerCharacter ( PlayerCharacter, playerCharacter ) : void | ||
playerCharacter | PlayerCharacter, | /// Player character. /// |
리턴 | void |