프로퍼티 | 타입 | 설명 | |
---|---|---|---|
GunSound | GameObject | ||
P2Bullet | GameObject | ||
player | |||
playerDamageClip | |||
playerDeathClip | |||
playerPowerUpClip | UnityEngine.AudioClip[] | ||
shootClip |
메소드 | 설명 | |
---|---|---|
FixedUpdate ( ) : void | ||
OnCollisionEnter2D ( Collision2D col ) : void | ||
Start ( ) : void |
public OnCollisionEnter2D ( Collision2D col ) : void | ||
col | Collision2D | |
리턴 | void |
public AudioClip[],UnityEngine playerPowerUpClip | ||
리턴 | UnityEngine.AudioClip[] |