프로퍼티 | 타입 | 설명 | |
---|---|---|---|
clampXYstart | bool | ||
collide | bool | ||
collideRatio | float | ||
dragCoefficient | double | ||
endTime | float | ||
fixedEmit | bool | ||
forceBase | Vector3 | ||
go | GameObject | ||
initialDensity | double | ||
linearGrow | float | ||
localVelocityBase | Vector3 | ||
logarithmicGrow | float | ||
logarithmicGrowScale | float | ||
maxEmissionBase | float | ||
maxEnergyBase | float | ||
maxSizeBase | float | ||
minEmissionBase | float | ||
minEnergyBase | float | ||
minSizeBase | float | ||
particleFraction | double | ||
pe | KSPParticleEmitter | ||
physical | bool | ||
randConeEmit | float | ||
randomInitalVelocityOffsetMaxRadius | float | ||
scale1DBase | float | ||
scale2DBase | Vector2 | ||
scale3DBase | Vector3 | ||
sizeClamp | float | ||
stickiness | double | ||
vPosOffset | float | ||
vRandPosOffset | float | ||
worldVelocityBase | Vector3 | ||
xyForce | float | ||
zForce | float |
메소드 | 설명 | |
---|---|---|
Detach ( float timer ) : void | ||
EmissionStop ( ) : void | ||
EmitterOnUpdate ( Vector3 emitterWorldVelocity ) : void | ||
PersistentKSPParticleEmitter ( GameObject go, KSPParticleEmitter pe, KSPParticleEmitter templateKspParticleEmitter ) : System |
메소드 | 설명 | |
---|---|---|
ParticleCollision ( Vector3d pPos, Vector3d pVel, int mask ) : Vector3 | ||
ParticlePhysics ( double radius, double initialRadius, Vector3d pPos, Vector3d pVel ) : Vector3 | ||
Print ( string s ) : void | ||
RandomConeVector ( float angle ) : Vector3 |
public EmitterOnUpdate ( Vector3 emitterWorldVelocity ) : void | ||
emitterWorldVelocity | Vector3 | |
리턴 | void |
public PersistentKSPParticleEmitter ( GameObject go, KSPParticleEmitter pe, KSPParticleEmitter templateKspParticleEmitter ) : System | ||
go | GameObject | |
pe | KSPParticleEmitter | |
templateKspParticleEmitter | KSPParticleEmitter | |
리턴 | System |
public float randomInitalVelocityOffsetMaxRadius | ||
리턴 | float |