메소드 |
설명 |
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PSound ( ) : System |
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clear ( ) : void |
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clearBGM ( ) : void |
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clearSE ( ) : void |
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destroy ( ) : void |
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isPauseBGM ( ) : bool |
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isPlayingBGM ( ) : bool |
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pauseBGM ( ) : void |
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playBGM ( ) : void |
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playBGM ( string name, float volume = 1.0f, float fadeTime = 0.0f ) : void |
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playSE ( string name, float volume = 1.0f ) : void |
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reserveBGM ( string resourceName, string name = null ) : void |
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reserveSE ( string resourceName, string name = null ) : void |
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setBGMVolume ( float scale ) : void |
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setLoopBGM ( bool isLoop ) : void |
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setSEVolume ( float scale ) : void |
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setup ( bool dontDestroyOnLoad = false ) : void |
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stopBGM ( float fadeTime = 0.0f ) : void |
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update ( ) : void |
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