프로퍼티 | 타입 | 설명 | |
---|---|---|---|
ErrorOverlay | GameObject | ||
LoginOverlay | GameObject |
메소드 | 설명 | |
---|---|---|
CreateLobby ( ) : void | ||
EndSession ( ) : void | ||
GetLobbyIp ( string response ) : IPEndPoint | ||
GetResponse ( Socket socket, string query ) : string | ||
GetSession ( ) : SessionData, | ||
HideJoinScreen ( GameObject panel ) : void | ||
JoinLobby ( InputField, input ) : void | ||
LoginStatus ( ) : bool | ||
SetNameHandshake ( string response ) : void | ||
ShowJoinScreen ( GameObject panel ) : void |
메소드 | 설명 | |
---|---|---|
GetLoginStatus ( ) : LoginStatus, | ||
ShowError ( string error ) : void |
public GetLobbyIp ( string response ) : IPEndPoint | ||
response | string | |
리턴 | IPEndPoint |
public GetResponse ( Socket socket, string query ) : string | ||
socket | Socket | |
query | string | |
리턴 | string |
public SetNameHandshake ( string response ) : void | ||
response | string | |
리턴 | void |