메소드 | 설명 | |
---|---|---|
FindById ( string id ) : GameObject | ||
GetID ( GameObject g ) : string | ||
GetObjects ( ) : GameObject>.Dictionary |
||
Register ( GameObject obj ) : void | ||
Register ( GameObject obj, string id ) : void | ||
Reregister ( GameObject ob, string id, string new_id ) : void | ||
Unregister ( string id ) : void |
public static GetObjects ( ) : GameObject>.Dictionary |
||
리턴 | GameObject>.Dictionary |
public static Register ( GameObject obj, string id ) : void | ||
obj | GameObject | |
id | string | |
리턴 | void |
public static Reregister ( GameObject ob, string id, string new_id ) : void | ||
ob | GameObject | |
id | string | |
new_id | string | |
리턴 | void |