프로퍼티 | 타입 | 설명 | |
---|---|---|---|
Canvas | Canvas | ||
CellGrid | CellGrid, | ||
GameOverPanel | GameObject | ||
InfoPanel | GameObject | ||
NextTurnButton | Button | ||
RestartLevelButton | Button | ||
UnitsParent | GameObject |
메소드 | 설명 | |
---|---|---|
DismissPanel ( ) : void | ||
RestartLevel ( ) : void | ||
Start ( ) : void |
메소드 | 설명 | |
---|---|---|
OnGameEnded ( object sender, EventArgs e ) : void | ||
OnNextTurn ( object sender, EventArgs e ) : void | ||
OnUnitAttacked ( object sender, AttackEventArgs, e ) : void | ||
OnUnitDehighlighted ( object sender, EventArgs e ) : void | ||
OnUnitDestroyed ( object sender, AttackEventArgs, e ) : void | ||
OnUnitHighlighted ( object sender, EventArgs e ) : void |