프로퍼티 | 타입 | 설명 | |
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continueButton | Button |
메소드 | 설명 | |
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Start ( ) : void |
Used to initialize variables on creation
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checkValue ( ) : void | ||
setPlayerName ( string playerName ) : void |
Set's the player's name for the game
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public setPlayerName ( string playerName ) : void | ||
playerName | string | The desired name for the player |
리턴 | void |