C# 클래스 MiscellaneousButton

상속: ForgeEditorDisplayButton
파일 보기 프로젝트 열기: drakelinglabs/unityarmada 1 사용 예제들

공개 메소드들

메소드 설명
Initialize ( string tooltipText, bool udpReliable, bool isPlayer, bool destroyOnDisconnect, bool teleportToInitialPosition, System udpReliableChanged, System isPlayerChanged, System destroyOnDisconnectChanged, System teleportToInitialPositionsChanged ) : void
MiscellaneousButton ( ForgeButtonStyle, buttonStyle, ForgeSubmitButtonStyle, submitStyle = null ) : BeardedManStudios.Network
Update ( Event windowEvent, GUIStyle fontStyle, Editor window, int width, int height ) : void

메소드 상세

Initialize() 공개 메소드

public Initialize ( string tooltipText, bool udpReliable, bool isPlayer, bool destroyOnDisconnect, bool teleportToInitialPosition, System udpReliableChanged, System isPlayerChanged, System destroyOnDisconnectChanged, System teleportToInitialPositionsChanged ) : void
tooltipText string
udpReliable bool
isPlayer bool
destroyOnDisconnect bool
teleportToInitialPosition bool
udpReliableChanged System
isPlayerChanged System
destroyOnDisconnectChanged System
teleportToInitialPositionsChanged System
리턴 void

MiscellaneousButton() 공개 메소드

public MiscellaneousButton ( ForgeButtonStyle, buttonStyle, ForgeSubmitButtonStyle, submitStyle = null ) : BeardedManStudios.Network
buttonStyle ForgeButtonStyle,
submitStyle ForgeSubmitButtonStyle,
리턴 BeardedManStudios.Network

Update() 공개 메소드

public Update ( Event windowEvent, GUIStyle fontStyle, Editor window, int width, int height ) : void
windowEvent Event
fontStyle GUIStyle
window Editor
width int
height int
리턴 void