프로퍼티 | 타입 | 설명 | |
---|---|---|---|
baselines | int[] | ||
cornerInsets | float[] | ||
heights | int[] | ||
invisible | bool | ||
serializeHackUsable | bool | ||
sideInsets | float[] | ||
tileSpecs | int[] | ||
x | int |
메소드 | 설명 | |
---|---|---|
AdjustHeightOnSides ( int ht, Neighbors, mask, bool top, MapTile, next ) : void | ||
AdjustTileSpecsAfterRemoving ( int i ) : void | ||
ContainsZ ( int zed ) : bool | ||
HighestHeightAt ( Neighbors, side ) : float | ||
InsetCorner ( float inset, Corners, corner ) : void | ||
InsetSides ( float inset, Neighbors, mask ) : void | ||
IsAboveZ ( int zed ) : bool | ||
LowestHeightAt ( Neighbors, side ) : float | ||
MapTile ( int x, int y, int z ) : System | ||
SetTileSpecOnSides ( int spec, Neighbors, mask ) : void |
public AdjustHeightOnSides ( int ht, Neighbors, mask, bool top, MapTile, next ) : void | ||
ht | int | |
mask | Neighbors, | |
top | bool | |
next | MapTile, | |
리턴 | void |
public AdjustTileSpecsAfterRemoving ( int i ) : void | ||
i | int | |
리턴 | void |
public HighestHeightAt ( Neighbors, side ) : float | ||
side | Neighbors, | |
리턴 | float |
public InsetCorner ( float inset, Corners, corner ) : void | ||
inset | float | |
corner | Corners, | |
리턴 | void |
public InsetSides ( float inset, Neighbors, mask ) : void | ||
inset | float | |
mask | Neighbors, | |
리턴 | void |
public SetTileSpecOnSides ( int spec, Neighbors, mask ) : void | ||
spec | int | |
mask | Neighbors, | |
리턴 | void |