메소드 | 설명 | |
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StartFindPath ( Vector3 start, Vector3 target ) : void |
메소드 | 설명 | |
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Awake ( ) : void | ||
FindPath ( Vector3 startPos, Vector3 targetPos ) : IEnumerator | ||
GetDistance ( AStarNode, nodeA, AStarNode, nodeB ) : float | ||
NodesToPositions ( List |
||
RetracePath ( AStarNode, start, AStarNode, end ) : Vector3[] |
public StartFindPath ( Vector3 start, Vector3 target ) : void | ||
start | Vector3 | |
target | Vector3 | |
리턴 | void |