메소드 | 설명 | |
---|---|---|
Initialize ( Vector3 points, string candidate ) : void | ||
followParent ( GameObject line, GameObject parent ) : void |
public Initialize ( Vector3 points, string candidate ) : void | ||
points | Vector3 | |
candidate | string | |
리턴 | void |
public static followParent ( GameObject line, GameObject parent ) : void | ||
line | GameObject | |
parent | GameObject | |
리턴 | void |