C# 클래스 Lua_UnityEngine_Camera, 2DPlatformer-SLua

상속: LuaObject
파일 보기 프로젝트 열기: yaukeywang/2DPlatformer-SLua 1 사용 예제들

공개 메소드들

메소드 설명
reg ( IntPtr l ) : void

비공개 메소드들

메소드 설명
AddCommandBuffer ( IntPtr l ) : int
CalculateObliqueMatrix ( IntPtr l ) : int
CopyFrom ( IntPtr l ) : int
GetAllCameras_s ( IntPtr l ) : int
GetCommandBuffers ( IntPtr l ) : int
RemoveAllCommandBuffers ( IntPtr l ) : int
RemoveCommandBuffer ( IntPtr l ) : int
RemoveCommandBuffers ( IntPtr l ) : int
Render ( IntPtr l ) : int
RenderDontRestore ( IntPtr l ) : int
RenderToCubemap ( IntPtr l ) : int
RenderWithShader ( IntPtr l ) : int
ResetAspect ( IntPtr l ) : int
ResetFieldOfView ( IntPtr l ) : int
ResetProjectionMatrix ( IntPtr l ) : int
ResetReplacementShader ( IntPtr l ) : int
ResetStereoProjectionMatrices ( IntPtr l ) : int
ResetStereoViewMatrices ( IntPtr l ) : int
ResetWorldToCameraMatrix ( IntPtr l ) : int
ScreenPointToRay ( IntPtr l ) : int
ScreenToViewportPoint ( IntPtr l ) : int
ScreenToWorldPoint ( IntPtr l ) : int
SetReplacementShader ( IntPtr l ) : int
SetStereoProjectionMatrices ( IntPtr l ) : int
SetStereoViewMatrices ( IntPtr l ) : int
SetTargetBuffers ( IntPtr l ) : int
SetupCurrent_s ( IntPtr l ) : int
ViewportPointToRay ( IntPtr l ) : int
ViewportToScreenPoint ( IntPtr l ) : int
ViewportToWorldPoint ( IntPtr l ) : int
WorldToScreenPoint ( IntPtr l ) : int
WorldToViewportPoint ( IntPtr l ) : int
constructor ( IntPtr l ) : int
get_actualRenderingPath ( IntPtr l ) : int
get_allCameras ( IntPtr l ) : int
get_allCamerasCount ( IntPtr l ) : int
get_aspect ( IntPtr l ) : int
get_backgroundColor ( IntPtr l ) : int
get_cameraToWorldMatrix ( IntPtr l ) : int
get_cameraType ( IntPtr l ) : int
get_clearFlags ( IntPtr l ) : int
get_clearStencilAfterLightingPass ( IntPtr l ) : int
get_commandBufferCount ( IntPtr l ) : int
get_cullingMask ( IntPtr l ) : int
get_current ( IntPtr l ) : int
get_depth ( IntPtr l ) : int
get_depthTextureMode ( IntPtr l ) : int
get_eventMask ( IntPtr l ) : int
get_farClipPlane ( IntPtr l ) : int
get_fieldOfView ( IntPtr l ) : int
get_hdr ( IntPtr l ) : int
get_layerCullDistances ( IntPtr l ) : int
get_layerCullSpherical ( IntPtr l ) : int
get_main ( IntPtr l ) : int
get_nearClipPlane ( IntPtr l ) : int
get_opaqueSortMode ( IntPtr l ) : int
get_orthographic ( IntPtr l ) : int
get_orthographicSize ( IntPtr l ) : int
get_pixelHeight ( IntPtr l ) : int
get_pixelRect ( IntPtr l ) : int
get_pixelWidth ( IntPtr l ) : int
get_projectionMatrix ( IntPtr l ) : int
get_rect ( IntPtr l ) : int
get_renderingPath ( IntPtr l ) : int
get_stereoConvergence ( IntPtr l ) : int
get_stereoEnabled ( IntPtr l ) : int
get_stereoMirrorMode ( IntPtr l ) : int
get_stereoSeparation ( IntPtr l ) : int
get_targetDisplay ( IntPtr l ) : int
get_targetTexture ( IntPtr l ) : int
get_transparencySortMode ( IntPtr l ) : int
get_useOcclusionCulling ( IntPtr l ) : int
get_velocity ( IntPtr l ) : int
get_worldToCameraMatrix ( IntPtr l ) : int
set_aspect ( IntPtr l ) : int
set_backgroundColor ( IntPtr l ) : int
set_cameraType ( IntPtr l ) : int
set_clearFlags ( IntPtr l ) : int
set_clearStencilAfterLightingPass ( IntPtr l ) : int
set_cullingMask ( IntPtr l ) : int
set_depth ( IntPtr l ) : int
set_depthTextureMode ( IntPtr l ) : int
set_eventMask ( IntPtr l ) : int
set_farClipPlane ( IntPtr l ) : int
set_fieldOfView ( IntPtr l ) : int
set_hdr ( IntPtr l ) : int
set_layerCullDistances ( IntPtr l ) : int
set_layerCullSpherical ( IntPtr l ) : int
set_nearClipPlane ( IntPtr l ) : int
set_onPostRender ( IntPtr l ) : int
set_onPreCull ( IntPtr l ) : int
set_onPreRender ( IntPtr l ) : int
set_opaqueSortMode ( IntPtr l ) : int
set_orthographic ( IntPtr l ) : int
set_orthographicSize ( IntPtr l ) : int
set_pixelRect ( IntPtr l ) : int
set_projectionMatrix ( IntPtr l ) : int
set_rect ( IntPtr l ) : int
set_renderingPath ( IntPtr l ) : int
set_stereoConvergence ( IntPtr l ) : int
set_stereoMirrorMode ( IntPtr l ) : int
set_stereoSeparation ( IntPtr l ) : int
set_targetDisplay ( IntPtr l ) : int
set_targetTexture ( IntPtr l ) : int
set_transparencySortMode ( IntPtr l ) : int
set_useOcclusionCulling ( IntPtr l ) : int
set_worldToCameraMatrix ( IntPtr l ) : int

메소드 상세

reg() 공개 정적인 메소드

public static reg ( IntPtr l ) : void
l IntPtr
리턴 void