프로퍼티 | 타입 | 설명 | |
---|---|---|---|
BowRiderPrefab | GameObject | ||
EnemySpawn | GameObject | ||
InfantryPrefab | GameObject | ||
PlayerSpawn1 | GameObject | ||
PlayerSpawn2 | GameObject | ||
SacredBandPrefab | GameObject | ||
friendliesSaved | int | ||
safety | GameObject | ||
victoryTextObj | GameObject |
메소드 | 설명 | |
---|---|---|
Start ( ) : void | ||
Update ( ) : void | ||
destroy ( ) : void |