메소드 | 설명 | |
---|---|---|
Letteral ( string character, float width, Vector2 startPos, Vector2 endPos ) : UnityEngine | ||
Update ( ) : void |
public Letteral ( string character, float width, Vector2 startPos, Vector2 endPos ) : UnityEngine | ||
character | string | |
width | float | |
startPos | Vector2 | |
endPos | Vector2 | |
리턴 | UnityEngine |