메소드 | 설명 | |
---|---|---|
IslandCore ( ) : System.Collections | ||
IslandCore ( IslandCore, cristal ) : System.Collections | ||
IslandCore ( int id, GameObject prefab ) : System.Collections |
메소드 | 설명 | |
---|---|---|
Kill ( ) : void |
Reset le cristal lorsqu'il n'a plus de pv
|
public IslandCore ( IslandCore, cristal ) : System.Collections | ||
cristal | IslandCore, | |
리턴 | System.Collections |
public IslandCore ( int id, GameObject prefab ) : System.Collections | ||
id | int | |
prefab | GameObject | |
리턴 | System.Collections |