프로퍼티 | 타입 | 설명 | |
---|---|---|---|
DummyContent | Texture | ||
GuiBackground | Texture | ||
GuiItemBackgroundDown | Texture | ||
GuiItemBackgroundFocus | Texture | ||
GuiItemBackgroundUp | Texture | ||
InventoryContent | List |
||
RaftPrefab | GameObject | ||
TorchPrefab | GameObject | ||
myCustomSkinThing | GUISkin |
메소드 | 설명 | |
---|---|---|
InventoryWindowMethod ( int windowId ) : void | ||
OnGUI ( ) : void | ||
Start ( ) : void | ||
Update ( ) : void | ||
UseItem ( int i ) : void |
메소드 | 설명 | |
---|---|---|
checkPreconditions ( string pre ) : bool | ||
getFirstEmpty ( ) : int | ||
getPosOf ( string name ) : int | ||
hasPickedUp ( string name ) : bool |
public InventoryWindowMethod ( int windowId ) : void | ||
windowId | int | |
리턴 | void |