메소드 | 설명 | |
---|---|---|
IdleStateTriangleBuilding ( GameObject NewGoTriangleBuilding ) : System.Collections | ||
checkOtherState ( ) : void | ||
die ( ) : void | ||
playAnim ( ) : void | ||
prod ( ) : void |
public IdleStateTriangleBuilding ( GameObject NewGoTriangleBuilding ) : System.Collections | ||
NewGoTriangleBuilding | GameObject | |
리턴 | System.Collections |