C# 클래스 HumanoidShootSM, ProjectPhoenix

상속: UnityEngine.StateMachineBehaviour
파일 보기 프로젝트 열기: Alx666/ProjectPhoenix

공개 메소드들

메소드 설명
OnStateEnter ( Animator animator, AnimatorStateInfo stateInfo, int layerIndex ) : void
OnStateExit ( Animator animator, AnimatorStateInfo stateInfo, int layerIndex ) : void
OnStateUpdate ( Animator animator, AnimatorStateInfo stateInfo, int layerIndex ) : void

메소드 상세

OnStateEnter() 공개 메소드

public OnStateEnter ( Animator animator, AnimatorStateInfo stateInfo, int layerIndex ) : void
animator Animator
stateInfo UnityEngine.AnimatorStateInfo
layerIndex int
리턴 void

OnStateExit() 공개 메소드

public OnStateExit ( Animator animator, AnimatorStateInfo stateInfo, int layerIndex ) : void
animator Animator
stateInfo UnityEngine.AnimatorStateInfo
layerIndex int
리턴 void

OnStateUpdate() 공개 메소드

public OnStateUpdate ( Animator animator, AnimatorStateInfo stateInfo, int layerIndex ) : void
animator Animator
stateInfo UnityEngine.AnimatorStateInfo
layerIndex int
리턴 void