프로퍼티 | 타입 | 설명 | |
---|---|---|---|
bgBarTexture | |||
coverGlassFGTexture | |||
currentHealth | float | ||
currentMana | float | ||
healthBarFGTextures | List |
||
leftX | float | ||
manaBarFGTextures | List |
||
maxValueHealth | float | ||
maxValueMana | float |
메소드 | 설명 | |
---|---|---|
set ( float maxHealth, float maxMana, float currentHealth, float currentMana, float leftX, float topY, float width, float height ) : void | ||
setHealth ( float health ) : void | ||
setHeight ( float height ) : void | ||
setLeftX ( float leftX ) : void | ||
setMana ( float mana ) : void | ||
setMaxHealth ( float maxHealth ) : void | ||
setMaxMana ( float maxMana ) : void | ||
setTopY ( float topY ) : void | ||
setWidth ( float width ) : void |
메소드 | 설명 | |
---|---|---|
Awake ( ) : void | ||
OnGUI ( ) : void | ||
Update ( ) : void | ||
isReady ( ) : bool |
public set ( float maxHealth, float maxMana, float currentHealth, float currentMana, float leftX, float topY, float width, float height ) : void | ||
maxHealth | float | |
maxMana | float | |
currentHealth | float | |
currentMana | float | |
leftX | float | |
topY | float | |
width | float | |
height | float | |
리턴 | void |
public Texture2D,UnityEngine coverGlassFGTexture | ||
리턴 |