메소드 | 설명 | |
---|---|---|
GoingToStateCircleUnit ( GameObject newGoCircleUnit ) : System.Collections | ||
checkOtherState ( ) : void | ||
move ( ) : void | ||
playAnim ( ) : void |
public GoingToStateCircleUnit ( GameObject newGoCircleUnit ) : System.Collections | ||
newGoCircleUnit | GameObject | |
리턴 | System.Collections |