메소드 | 설명 | |
---|---|---|
colorFrom ( this self, float duration, Color endValue, string colorName = "_Color" ) : GoTween, | ||
colorTo ( this self, float duration, Color endValue, string colorName = "_Color" ) : GoTween, | ||
eulerAnglesFrom ( this self, float duration, Vector3 endValue, bool isRelative = false ) : GoTween, | ||
eulerAnglesTo ( this self, float duration, Vector3 endValue, bool isRelative = false ) : GoTween, | ||
localEulerAnglesFrom ( this self, float duration, Vector3 endValue, bool isRelative = false ) : GoTween, | ||
localEulerAnglesTo ( this self, float duration, Vector3 endValue, bool isRelative = false ) : GoTween, | ||
localPositionFrom ( this self, float duration, Vector3 endValue, bool isRelative = false ) : GoTween, | ||
localPositionTo ( this self, float duration, Vector3 endValue, bool isRelative = false ) : GoTween, | ||
positionFrom ( this self, float duration, Vector3 endValue, bool isRelative = false ) : GoTween, | ||
positionTo ( this self, float duration, Vector3 endValue, bool isRelative = false ) : GoTween, | ||
scaleFrom ( this self, float duration, Vector3 endValue, bool isRelative = false ) : GoTween, | ||
scaleTo ( this self, float duration, Vector3 endValue, bool isRelative = false ) : GoTween, | ||
scaleTo ( this self, float duration, float endValue, bool isRelative = false ) : GoTween, | ||
shake ( this self, float duration, Vector3 shakeMagnitude, GoShakeType shakeType = GoShakeType.Position, int frameMod = 1, bool useLocalProperties = false ) : GoTween, |
public static colorFrom ( this self, float duration, Color endValue, string colorName = "_Color" ) : GoTween, | ||
self | this | |
duration | float | |
endValue | Color | |
colorName | string | |
리턴 | GoTween, |
public static colorTo ( this self, float duration, Color endValue, string colorName = "_Color" ) : GoTween, | ||
self | this | |
duration | float | |
endValue | Color | |
colorName | string | |
리턴 | GoTween, |
public static eulerAnglesFrom ( this self, float duration, Vector3 endValue, bool isRelative = false ) : GoTween, | ||
self | this | |
duration | float | |
endValue | Vector3 | |
isRelative | bool | |
리턴 | GoTween, |
public static eulerAnglesTo ( this self, float duration, Vector3 endValue, bool isRelative = false ) : GoTween, | ||
self | this | |
duration | float | |
endValue | Vector3 | |
isRelative | bool | |
리턴 | GoTween, |
public static localEulerAnglesFrom ( this self, float duration, Vector3 endValue, bool isRelative = false ) : GoTween, | ||
self | this | |
duration | float | |
endValue | Vector3 | |
isRelative | bool | |
리턴 | GoTween, |
public static localEulerAnglesTo ( this self, float duration, Vector3 endValue, bool isRelative = false ) : GoTween, | ||
self | this | |
duration | float | |
endValue | Vector3 | |
isRelative | bool | |
리턴 | GoTween, |
public static localPositionFrom ( this self, float duration, Vector3 endValue, bool isRelative = false ) : GoTween, | ||
self | this | |
duration | float | |
endValue | Vector3 | |
isRelative | bool | |
리턴 | GoTween, |
public static localPositionTo ( this self, float duration, Vector3 endValue, bool isRelative = false ) : GoTween, | ||
self | this | |
duration | float | |
endValue | Vector3 | |
isRelative | bool | |
리턴 | GoTween, |
public static positionFrom ( this self, float duration, Vector3 endValue, bool isRelative = false ) : GoTween, | ||
self | this | |
duration | float | |
endValue | Vector3 | |
isRelative | bool | |
리턴 | GoTween, |
public static positionTo ( this self, float duration, Vector3 endValue, bool isRelative = false ) : GoTween, | ||
self | this | |
duration | float | |
endValue | Vector3 | |
isRelative | bool | |
리턴 | GoTween, |
public static scaleFrom ( this self, float duration, Vector3 endValue, bool isRelative = false ) : GoTween, | ||
self | this | |
duration | float | |
endValue | Vector3 | |
isRelative | bool | |
리턴 | GoTween, |
public static scaleTo ( this self, float duration, Vector3 endValue, bool isRelative = false ) : GoTween, | ||
self | this | |
duration | float | |
endValue | Vector3 | |
isRelative | bool | |
리턴 | GoTween, |
public static scaleTo ( this self, float duration, float endValue, bool isRelative = false ) : GoTween, | ||
self | this | |
duration | float | |
endValue | float | |
isRelative | bool | |
리턴 | GoTween, |
public static shake ( this self, float duration, Vector3 shakeMagnitude, GoShakeType shakeType = GoShakeType.Position, int frameMod = 1, bool useLocalProperties = false ) : GoTween, | ||
self | this | |
duration | float | |
shakeMagnitude | Vector3 | |
shakeType | GoShakeType | |
frameMod | int | |
useLocalProperties | bool | |
리턴 | GoTween, |