프로퍼티 | 타입 | 설명 | |
---|---|---|---|
buffer | string | ||
byteLength | long | ||
byteOffset | long | ||
currentOffset | int | ||
memoryStream | MemoryStream | ||
target | int |
메소드 | 설명 | |
---|---|---|
GlTF_BufferView ( string n ) : UnityEngine | ||
GlTF_BufferView ( string n, int t ) : UnityEngine | ||
Populate ( float vs ) : void | ||
Populate ( int vs, bool flippedTriangle ) : void | ||
Write ( ) : void |
public GlTF_BufferView ( string n, int t ) : UnityEngine | ||
n | string | |
t | int | |
리턴 | UnityEngine |
public Populate ( int vs, bool flippedTriangle ) : void | ||
vs | int | |
flippedTriangle | bool | |
리턴 | void |