프로퍼티 | 타입 | 설명 | |
---|---|---|---|
winCondition | Victory, | ||
winner | Player, |
메소드 | 설명 | |
---|---|---|
addCreatedUnits ( Player, p, int x ) : void | ||
addFoodCollected ( Player, p, int x ) : void | ||
addKilledUnits ( Player, p, int x ) : void | ||
addLostUnits ( Player, p, int x ) : void | ||
addStoneCollected ( Player, p, int x ) : void | ||
addWoodCollected ( Player, p, int x ) : void | ||
getPS ( Player, p ) : PlayerStatistics, | ||
resetStatistics ( ) : void |
public static addCreatedUnits ( Player, p, int x ) : void | ||
p | Player, | |
x | int | |
리턴 | void |
public static addFoodCollected ( Player, p, int x ) : void | ||
p | Player, | |
x | int | |
리턴 | void |
public static addKilledUnits ( Player, p, int x ) : void | ||
p | Player, | |
x | int | |
리턴 | void |
public static addLostUnits ( Player, p, int x ) : void | ||
p | Player, | |
x | int | |
리턴 | void |
public static addStoneCollected ( Player, p, int x ) : void | ||
p | Player, | |
x | int | |
리턴 | void |
public static addWoodCollected ( Player, p, int x ) : void | ||
p | Player, | |
x | int | |
리턴 | void |
public static getPS ( Player, p ) : PlayerStatistics, | ||
p | Player, | |
리턴 | PlayerStatistics, |