프로퍼티 | 타입 | 설명 | |
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followX | bool | ||
followY | bool | ||
followZ | bool | ||
initialTarget | GameObject | ||
moveStepDistance | float | ||
offsets | Vector3 |
메소드 | 설명 | |
---|---|---|
GetTarget ( ) : GameObject |
Gets the target object.
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SetTarget ( GameObject newTarget ) : void |
Sets the target object.
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Start ( ) : void | ||
Update ( ) : void |
public SetTarget ( GameObject newTarget ) : void | ||
newTarget | GameObject | The new target object. |
리턴 | void |