프로퍼티 | 타입 | 설명 | |
---|---|---|---|
additionalBlocksToSpawnOnStart | GameObject[] | ||
cameraZoomArea | GameObject | ||
patternLocations | GameObject[] | ||
ring1 | GameObject | ||
ringAppearClip | |||
ringBounceClips | UnityEngine.AudioClip[] | ||
startRing | GameObject | ||
surroundingBlocks | List |
||
theBlockWithBanner | GameObject |
메소드 | 설명 | |
---|---|---|
Start ( ) : void | ||
Update ( ) : void | ||
collectedRing ( ) : void | ||
getNumbRingsCollected ( ) : int | ||
getPatternLocations ( ) : GameObject[] | ||
ringBounceSoundPlay ( ) : void | ||
startPuzzle ( ) : void |
메소드 | 설명 | |
---|---|---|
resetPuzzle ( ) : void |
public GameObject[] additionalBlocksToSpawnOnStart | ||
리턴 | GameObject[] |
public AudioClip[],UnityEngine ringBounceClips | ||
리턴 | UnityEngine.AudioClip[] |