프로퍼티 | 타입 | 설명 | |
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fireBall | GameObject | ||
fireLife | int | ||
fireRate | int | ||
fireSpeed | float | ||
origin | Vector2 |
메소드 | 설명 | |
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FixedUpdate ( ) : void | ||
OnTriggerEnter2D ( |
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Start ( ) : void |
public OnTriggerEnter2D ( |
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playerCollision | ||
리턴 | void |