메소드 | 설명 | |
---|---|---|
FireBoltProjectile ( GameObject gameObject, Stats, stats, Skill, skill ) : System.Collections | ||
OnHit ( ) : void | ||
getDamage ( ) : float | ||
getDuration ( ) : float | ||
getSpeed ( ) : float |
public FireBoltProjectile ( GameObject gameObject, Stats, stats, Skill, skill ) : System.Collections | ||
gameObject | GameObject | |
stats | Stats, | |
skill | Skill, | |
리턴 | System.Collections |