프로퍼티 | 타입 | 설명 | |
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nbobjectif | int |
메소드 | 설명 | |
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AddObjectif ( ) : void |
Increment the number of objectives to pick
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Effect ( bool isTreated = false ) : EffectTransformation, |
Return the effect of the square. If there are no more objectives to pick, the player win
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PickObjectif ( ) : void |
Decrement the number of objectives to pick
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메소드 | 설명 | |
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OnLevelWasLoaded ( int level ) : void | ||
Start ( ) : void |
Start the instance. The square start activated
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Update ( ) : void |
If there is some objectives to pick, disable the square, else enable it
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public Effect ( bool isTreated = false ) : EffectTransformation, | ||
isTreated | bool | |
리턴 | EffectTransformation, |